Nightmares from the Deep: The Cursed Heart

Dive into an epic journey as a museum owner in pursuit of an undead pirate who has kidnapped your daughter in Nightmares from the Deep: The Cursed Heart! You quickly realize that the undead pirate is entangled in a tragic, centuries-old love story, and wants to resurrect his mistress with the youth’s life force. You must act quickly to save the young girl's life before it is too late. Travel through haunting seas, ruined fortresses, and bone covered catacombs as you uncover secrets from the past!

Talk to your daughter U to watch a cutscene. Open the cookbook to find the recipe; unfold the fan to find the crane; collect all the items on the list to receive COAL. Play the HOS; collect the telescope first; then open the cabinet door to access some of the listed objects; use the letter opener on the envelope to pick up the love letter; collect the remaining items on the list to receive SPICES. Go back 3 locations; go down to the Infirmary, and then go forward three locations to the Galley. Examine the window S. Examine the fishing rod K ; a hook is missing. Go back. Put the braid on the doll; open the little door on the left side of the cabinet and pick up a button 14 ; put it on the doll; pick up the dress and put it on the doll; insert the scales in the slot on the little door on the right side of the cabinet; open the cabinet doors; pick up a pin and stick it in the doll Go into your office. Play the HOS; pick up the blue bottle and use on the yellow one to create a green liquid; click the glass sphere to light it up and collect the vision; click the lizard, it will show its collar, then pick it up; collect the remaining items on the list to receive a LIZARD TONGUE. Click the cloth covering the cupboard C. Examine the sculpture in the center of the room E. Go down into the Hold T. Play the HOS; pick up the cloth and clean the plate; pick up the pin and stick it in the doll to collect the voodoo doll; collect the remaining items on the list to receive an EAR. Zoom in on the book lying on the desk; click the note Q.

Go back to the Hall and into your Office. Go back 3 locations and up to the Passage; then go forward to the Crew Quarters and up to the Deck. Zoom in on the door on the left W ; use the GREEN DYE on the painting to activate the mini-game; click the pieces of the painting until they form the shape of the guardian click the screenshot for the solution. Go back 2 locations and into the Crypt. Go back 2 locations. Click the safe S to activate the mini-game. Go down into the Hold T. Go back 6 locations and into the Crypt. Zoom in on the table; put the WOODEN ARM on the figurine I ; pick up the head with neither horns nor helmet 1 ; attach it to the figurine; pick up the arm holding a trident and put it on the figurine 2. Go back to the Catacombs through the Hideout and into the Treasury. Return to the Landing and use the gondola to return to the main island; go all the way back to the Wall and then down to the Eyehole. Examine the fishing rod K ; a hook is missing.

Go back four times to the Deck of the ship. The latest museum exhibit devoted to a notorious 18th Century pirate turns into a nautical nightmare when the mummified remains of the notorious Captain Remmington are brought back to life. Examine the sculpture in the center of the room E. Go back to the Lobby and into the Hideout. Play the HOS; pick up the cloth and clean the plate; pick up the pin and stick it in the doll to collect the voodoo doll; collect the remaining items on the list to receive an EAR. Go back 3 locations to the Passage; then go down to the Infirmary. Play the HOS; pick up the blue bottle and use on the yellow one to create a green liquid; click the glass sphere to light it up and collect the vision; click the lizard, it will show its collar, then pick it up; collect the remaining items on the list to receive a LIZARD TONGUE. Go into the Yard; click the pirate to watch a cutscene. Go back 3 locations and down to the Crew Quarters; then go back to the Passage and down to the Infirmary. Talk to your daughter H. Click the mask R on the wall to reveal the safe. Zoom in on the crack in the ceiling. Zoom in on the table; put the WOODEN ARM on the figurine I ; pick up the head with neither horns nor helmet 1 ; attach it to the figurine; pick up the arm holding a trident and put it on the figurine 2.


Nightmares from the Deep: The Cursed Heart pour

Examine the circle in Hezrt middle of Nightmages room E ; place the FISH in the pool to the left side of the maze F ; arrange the rings to create a path from the pool with the fish to the center of the maze click the screenshot for the solution ; pick up the RING G. Go Eden into the Galley. Rotate the nodes 1 so that the current flows frmo Nightmares from the Deep: The Cursed Heart bottom of the circuit to each fuse click the screenshot for the solution ; turn the red switch 2 from 0 to 1. Zoom in on the door on the left W ; use the GREEN DYE on the painting to activate the mini-game; click the pieces of the painting until they form the shape of the guardian click the screenshot for the solution. Go inside the Tower. Play the HOS on the Deck; pick up the fin lying in the flotation ring and attach it near the fin at the bottom of the screen; put the record on the gramophone, click the notes to collect the Elven Legend 6: The Treacherous Trick Collectors Edition open the wallet to find the badge; collect the remaining items on the list to receive a FISHING NET. Go back 2 locations and into the Crypt. Go back and use the gondola to get to the Lighthouse; go inside the Lighthouse. Peel the delicate root using the peeler 5 and then chop the peeled root with a knife 6 ; use the measuring spoon to add 3 spoonfuls of Rock Tour Small Root into the mortar 7 ; add 3 slices of Delicate Root 8 ; use the tweezers to tear petals off the Jatropha flower and add 4 petals to the mortar 9. Go through the door; zoom in on the door on the left J ; a cutscene will appear. Go back and into your Office. Return to the Lobby and enter the Hideout; go forward to the Catacombs and examine the door. Go back 2 locations to the Galley.

The latest museum exhibit devoted to a notorious 18th Century pirate turns into a nautical nightmare when the mummified remains of the notorious Captain Remmington are brought back to life. Click the door in the back of the room U to activate the mini-game; match each item to the appropriate hay indentation in the 2 crates see screenshot for the solution. Go back 3 locations. Zoom in on the crack in the ceiling; talk to your daughter Y. Click the mask R on the wall to reveal the safe. Open the door F and go forward to the Water Reserves. To solve the puzzle, rotate the 2 upper starfish so that the upper gem turns red, then rotate the lower starfish so that the gem on the left turns green and the gem on the right turns blue. Go back 2 locations and up to the Passage. Talk to your daughter H. Go back four times to the Deck of the ship. Return to the Terrace and use the gondola to get to the Landing; then go left to the Shipwrecks. Pull the light switch I. Go forward to the Galley, down to the Hold and forward to the Ammunition storage. Go back to the Hall.

Go back and use the gondola to get to the Lighthouse; go inside the Lighthouse. Zoom in on an empty slot on Sparkle Unleashed other side of the painting K. Go back 2 locations, down the stairs, and back to the Pier. Zoom Nightmaers on the table on the right Z. Go Imperial Island 3 3 locations and down to the Crew Quarters; then go back to the Passage and down to the Infirmary.


11 thoughts on “Nightmares from the Deep: The Cursed Heart

  1. Go 5 times back and into the Crypt. Open the door to the Crew Quarters T ; go inside. Go back to the Lobby. Click the cupboard to activate the HOS; open the cabinet door to access some of the listed objects; pick up the knob and use it on the drawer; open it to find the TAP; collect all remaining items on the list.

  2. Go back 2 locations. Play the HOS on the Deck; pick up the fin lying in the flotation ring and attach it near the fin at the bottom of the screen; put the record on the gramophone, click the notes to collect the music; open the wallet to find the badge; collect the remaining items on the list to receive a FISHING NET. Put the FUSES in the cardboard box F on the right; remove the old fuses from the top of the circuit, and insert the new ones according to the colors and slot sizes click the screenshot for the solution.

  3. Go forward 2 locations and down to the Hold. You must stay one step ahead of this menacing marauder as you travel through haunting seas, ruined fortresses, and bone covered catacombs to uncover secrets from the past in this intriguing tale of adventure entangled in a tragic, centuries-old love story Amazon Warehouse. Go back 2 locations to the Galley. Play the HOS; pick up the cloth and clean the plate; pick up the pin and stick it in the doll to collect the voodoo doll; collect the remaining items on the list to receive an EAR.

  4. Go inside the Ballroom; watch a cutscene. Play the HOS; pick up the cloth and clean the plate; pick up the pin and stick it in the doll to collect the voodoo doll; collect the remaining items on the list to receive an EAR. Go forward toward the Lighthouse. Go forward, up the stairs, into the Yard, and then into the Lobby.

  5. The latest museum exhibit devoted to a notorious 18th Century pirate turns into a nautical nightmare when the mummified remains of the notorious Captain Remmington are brought back to life. Open the door to the Crew Quarters T ; go inside. Go into the Yard; click the pirate to watch a cutscene. Go back to the Tower.

  6. Go left to the Shipwrecks. Go back 2 locations, down the stairs, and back to the Pier. Go into the Basement. Go back up the stairs and then down to the Eyehole. Go back 3 locations; go down to the Infirmary, and then go forward three locations to the Galley.

  7. Play the HOS; collect the telescope first; then open the cabinet door to access some of the listed objects; use the letter opener on the envelope to pick up the love letter; collect the remaining items on the list to receive SPICES. Talk to your daughter H. Go back to the Lobby and take the left door to the Terrace. Go back four times to the Deck of the ship. Go back 6 locations and into the Crypt.

  8. Open the bottom-right drawer 9 ; put the doll on the chalk outline 10 ; open the bottom-left drawer and pick up the ribbons 12 ; put them on the hair and pick up the braid Go back twice to the Infirmary and then up to the Passage. Play the HOS; collect the telescope first; then open the cabinet door to access some of the listed objects; use the letter opener on the envelope to pick up the love letter; collect the remaining items on the list to receive SPICES. Leave the Lighthouse and then go back to the Landing.

  9. Learn more about the program. Peel the delicate root using the peeler 5 and then chop the peeled root with a knife 6 ; use the measuring spoon to add 3 spoonfuls of grated Small Root into the mortar 7 ; add 3 slices of Delicate Root 8 ; use the tweezers to tear petals off the Jatropha flower and add 4 petals to the mortar 9. Go forward toward the Lighthouse.

  10. Go forward. Go back 2 locations, down the stairs, and back to the Pier. Go back to the Hall; talk to your daughter on the balcony and watch the cutscene.

  11. Go back up the stairs and then down to the Eyehole. Open the door of the lighthouse mechanism. Go back 4 locations and down the stairs.

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