Otherworld: Omens of Summer

Join Fiona, a young girl born with magic, as she stops dark creatures in this hidden-object puzzle adventure. There is a magical world hidden beneath our own -- and only you can see it! Can you stop the Shade and his minions from casting our world into darkness? With the help of Ms. Thomas, Fiona's schoolteacher, find magical artifacts that will stop the Shade for good. Solve tricky puzzles and explore fantastic landscapes. Choose your own path and decide which location to visit first. Test your wits in a battle between good and evil in Otherworld: Omens of Summer. WARNING: This game contains mature content which may not be suitable for all audiences.

To solve this puzzle D , swap the picture pieces until each picture is correctly assembled and in its correct place. Take the lava from the volcano. Some of the games were too hard to figure out and the instructions weren't clear. To solve this puzzle X , rotate the path buttons so that the green, the red, and the yellow gems are all connected to their glowing ends. Zoom into the car and open the right door; take the map R. To solve this puzzle G , find the 11 inconsistencies marked in yellow by hovering the lens around the scenery. Pull out the key 9 and take it. Rotate the 3 circles into the correct position and find the 15 crows marked in yellow T. If two similar crows are selected they will be removed, if two differing crows are selected, they will switch places. The worlds were beautiful and the game play was enticing. Take the paper handle N , connect it to the blade held by the monkey , use the scythe to harvest the corn O , and take the locker combination P. Go to the Mountain passage. Take one fin, put it next to the other fin 1 ; take the fins. To solve this puzzle F , turn all the squares into the same color, and then press the button G to remove all squares from the field.


Otherworld: Omens of Summer

Walk down four times. Talk to the shade K. Take the key marked in blue and put it into the lock marked in blue. Press the lens F to play a mini-game. To solve this puzzle Spress the switches marked in blue until each colored symbol is Mahjong World Contest its colored area. Put the clay K on the volcano L. After having saved Fiona from the Shade you thought the hard part of your adventure was over; you thought wrong. We have endless step-by-step instructions, insider hints, and custom marked screenshot that will help you save world. To solve this puzzle Hput Dolphin Dice Slots different sorts of seaweeds into the right areas according to the feeding guide marked in purple. Find the 12 items marked in yellow C. Go to the Mountain passage. Zoom into the door; put the KEY into the ignition R to get the car going. To solve this puzzle, Mad Mouse the bunnies into their related huts. Beautiful art. Walk down and turn right.

To solve the second part of the puzzle, press the buttons in the following sequence: A, B, C, D, E, and F; press the button marked in blue. Move forward twice. So remember to keep our Otherworld: Omens of Summer Walkthrough with you and have fun! I will look for a sequel with this one! To complete this mini-game, match pairs of similar crows. For example, press the purple orb as soon as the purple sea urchin goes through the purple area. Take the sand, fill it into the broken hourglass, take the half of the hourglass, put it onto the other half, and take the hourglass N. I like knowing if I should be feeling happy or aggravated when a puzzle pops up. Play the mini-game. Zoom into the bed K. Pull out the key 9 and take it. Open the door, enter the house, and go upstairs.

You can quickly travel to previously discovered locations through the map D. Go to the Stream. Zoom into the rock, remove the leaves, adjust the sticks to a tower shape, and take the tower K. To solve this puzzle Spress the switches marked in blue until each colored symbol is in its colored area. Talk to the shade K. I am in the trailer, trying to do the panel behind the picture on the righthand wall. Rotate the chime guide W to see which number belongs to which symbol. Zoom into the gramophone A to talk to the gremlin. Eventide: Slavic Fable on earth is the 'key' which opens the center top panel? Hidden Object scenes will be referred to as Summrr throughout this guide. Zoom into the bed K.


To solve this puzzle H , press the glyphs in order of Retrace the triangle shape I and take the photo J. To solve this puzzle V , put the 6 numbered chimes into their correct positions. Take the key marked in blue and put it into the lock marked in blue. Collected items will be stored in the inventory C. To solve this puzzle I , swap the papers to put each paper into its correct position. After completing the HOS in the trunk of the car, you will find an oil can and a funnel in the trunk; you should refill the lantern there. Take a look at the picture L. Beautiful art. Press the mushrooms to change their colors O according to the pattern marked in green. Zoom into the 3 portals marked in green and the navigation device marked in purple. Focus on the top or bottom row first before correcting the middle.

The map turn navigation easy. Talk to the crow U. Click here if you're stuck. Remove the shrub, the vines, the snail, and the butterfly. Take the paper handle N , connect it to the blade held by the monkey , use the scythe to harvest the corn O , and take the locker combination P. Enter the trailer. Turn right. I like knowing if I should be feeling happy or aggravated when a puzzle pops up. Take the sword hilt, put it on the sword, and take the rusty sword L. Talk to Fiona N. I only wish a couple of the puzzles were explained better. Beautiful art. Climb up the beanstalk. We want more of this type of games.

8 thoughts on “Otherworld: Omens of Summer

  1. If you enter the right portal first at the end of the second chapter, steps will slightly vary from the ones in this guide. Go to the Reception. Anyway, I was lucky enough to have our Otherworld: Omens of Summer Walkthrough along for the journey, so the amount of time I spent standing around either lost or trying to figure out what to do with the latest item I received was greatly diminished. Open the zipper and take the batteries D.

  2. Zoom into the rock, remove the leaves, adjust the sticks to a tower shape, and take the tower K. Select the menu B to adjust the settings and to exit the game. Hand Cursor - When your cursor turns into a hand, it means you can pick up an item and add it to your inventory. Zoom into the left portal; touch the portal H to go through it.

  3. Collect the rake and the hat marked in green, put them on the scarecrow, and take the scarecrow 8. The doppelganger can activate the buttons, too, so keep an eye on any changes. Zoom into the rock, remove the leaves, adjust the sticks to a tower shape, and take the tower K. Selecting two crows will reveal their pattern V. Zoom into the 3 portals marked in green and the navigation device marked in purple.

  4. You will receive the artifacts case. Take the key marked in purple, put it into the lock I , and take the goggles J. Go through the portal X. Zoom into the portal; touch the portal X to go through it. The only ones with the power to stop him are human magic users, including the young Fiona, who you so recently rescued from the clutches of the Shade.

  5. To solve this puzzle N , return each of the panel parts to their correct places. Turn the pages three times and press the button J. After having saved Fiona from the Shade you thought the hard part of your adventure was over; you thought wrong. Enter the lighthouse.

  6. Jackpot Magic Slots Games. I love the storyline and the HO scenes. Selecting two crows will reveal their pattern V. Turn the pages three times and press the button J. To solve this puzzle, press the gems to elevate or depress the vines.

  7. To solve this puzzle, put the bunnies into their related huts. The doppelganger can activate the buttons, too, so keep an eye on any changes. Even after looking at the guide and solution, I still didn't understand how it fit together. This is the official guide for Otherworld: Omens of Summer.

  8. Take a look at the picture L. Take one fin, put it next to the other fin 1 ; take the fins. Zoom into the gate S.

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