7 Grand Steps

Guide the generations of one family through ancient times in 7 Grand Steps! An enormous tableau of the rise of western culture awaits your exploration, but the game starts with simple, absorbing play that expresses a common facet of life, two steps forward one step back. Then, like layers upon a pearl, game play expands, allowing fresh tactics and strategies which, turn by turn, drive a sophisticated, emergent narrative. How you play defines the lives of one family's generations through the changing ages.

One quarter of an incomplete wheel is shown at a time, the board, it rotates toward snapping crocodiles, one place, before the start of every turn. The only problem with this is the potential for sibling rivalry that can cause financial disruption when the heir is grown, thievery and doctors bills. Your decisions on a global scale will then ultimately affect your family's fate. To succeed you must marry early, have children, and educate them using the tokens you earn. Your families live their lives through various social classes. Experience an abstract telling of the lives of our earliest recorded ancestors. Survive and overcome, to enter a new age. But leave plenty of tokens at the end of your time for their dowry in the next generation. Date published: Rated 5 out of 5 by Lyndy20 from Unique and challenging This is quite a unique game and it really is nice to see something different. A thinking person's game. You can chose a life of discovering a new skill in your current class, do heroic deeds, or advance socially towards ultimate ruler-ship - another way to win the age. Sibling rivalry. Date published: I can play this game over and over! Maybe, that's just me.

I'm looking forward to the next installment. Also, other people appear on the board. There are many threads of storyline, each determined by the choices you make. I've played it for an entire afternoon now, and still only gotten to the second 'Age' - but I'm hooked now - I really love the design. Children can be tried for when you move up to a spouses square and can happen accidentally when you attempt to make tokens moving backwards into their square. Moving forward to the right place brings you into contact with beads which are collected and traded for one of three kinds of sudden windfall of success for your dynastic history. Sibling rivalry. Maybe, that's just me. Survival is the ultimate goal. This way you understand what strategies to use. After you press play, you are given your first two characters, a prehistoric couple in love. Date published: Rated 5 out of 5 by GalaxyJim from Different than any other game I've played If you like interesting story-lines, this one has that in spades. It's a turn-based strategy game, played entirely on a board. Lots of strategy required to acquire tokens and complete goals - which either reward you with tokens or raise your skill level or social status.


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There is reasonable replay value. Your 7 Grand Steps characters, husband and wife move around the board and the static children are educated based on the tokens you give them. Highly recommended! Once you reach ruling status, you have to vote in the Senate, making decisions that affect the worker Graand, the rGand, and the military. Only careful management will allow your family to thrive generation after generation. This way you understand what strategies to use. Before you play, you need to read through the instructions by pressing the info button and choosing from various golden owl icons. Survive and overcome, to enter a new age. After you press play, you are given your first two characters, a prehistoric couple in love. This is too expensive to do with a large family. It doesn't War Chariots: Royal Legion fancy graphics and Mahjongg Artifacts and whistles, and I wish there were more games like this - just purely based on reaching a goal by thinking things through and strategizing. I can play this game over and over! Much of the game is spent moving along the 'wheel', effectively a linear track, but every so often you get a World Theatres Griddlers choice. But leave plenty of tokens at the end of your time for their dowry in the next generation.

There is no "random clicking" or "hunting" in this game. Pawns too close for themselves will refuse to move backwards and not make tokens. A thinking person's game. A man or woman who lands on the square of a spouse who loves them or an ally will advance to not only the next space that matches the token spent but the space that matches after it also, and can collect beads from both squares. You can chose a life of discovering a new skill in your current class, do heroic deeds, or advance socially towards ultimate ruler-ship - another way to win the age. If that means we're going to be expected to buy six more games to see the end of the story I'll be jumping off here. Date published: Rated 5 out of 5 by AthenasDaughter from Unique and Thoughtful I really enjoyed the freshness of this game. Also, other people appear on the board. It was the subtle things that effected game play I enjoyed e. It doesn't have fancy graphics and bells and whistles, and I wish there were more games like this - just purely based on reaching a goal by thinking things through and strategizing. Sibling rivalry. Experience an abstract telling of the lives of our earliest recorded ancestors.

I started off clueless and struggled a bit with SSteps written help instructions, but even so, I was addicted to my imaginary lineage developing before my eyes. It is well worth it to marry someone Stels love or someone who loves you. Highly recommended! Survive and overcome, to enter a new 7 Grand Steps. The sub-goals, you choose, build their story. It takes a minute or two to Stps up the rules, but it's not frustrating, and once I figured Gdand out, I was immersed. Final Destination meets the game Risk meets the game Life! That's how it should start, though, as you are playing the character of a field worker in a semi-primitive society, following the worker through life. You can chose a life of discovering a new skill in your current class, do heroic deeds, or advance socially tSeps ultimate ruler-ship - another way to win the age. Date published: Children will make tokens to KaromatiX - The Broken World up for this, the higher their grade the likelier they succeed and they give the same token type they have the Mahjong Forbidden Temple grade in most often. To succeed you must marry early, have children, and educate them using the tokens you earn. But beware of the fickleness of Fate! Thought-provoking, puzzle-solving game; and though it is essentially the same play throughout, there is great variety in the direction of the story Christmasjong new challenges come up, and new twists to the story occur. I played this game after installing it, from 1o pm to 83o am without noticing the time go past.


Much of the game is spent moving along the 'wheel', effectively a linear track, but every so often you get a story-based choice. Your main characters, husband and wife move around the board and the static children are educated based on the tokens you give them. Only careful management will allow your family to thrive generation after generation. A thinking person's game. I'm looking forward to the next installment. Siblings can be helpful when they are treated exactly the same each turn as the heir. Maybe, that's just me. Lots of strategy required to acquire tokens and complete goals - which either reward you with tokens or raise your skill level or social status. Failed branches. Final Destination meets the game Risk meets the game Life! I played this game after installing it, from 1o pm to 83o am without noticing the time go past. Also, other people appear on the board. However, you can play the game through to the end without this added dimension. Other excellent reviews have explained things a lot better than I can and I have learnt a thing or two more from them! Sibling rivalry.

7 thoughts on “7 Grand Steps

  1. One quarter of an incomplete wheel is shown at a time, the board, it rotates toward snapping crocodiles, one place, before the start of every turn. The most suitable partners have a heart icon, but can you reach them or will you need to settle for second best? Date published: Rated 4 out of 5 by streamTree from from the misty clouds of the past you are reading this This game is intriguing, with more depth to it than I initially realised. There are 3 ages for multiple generations to make their way through.

  2. Earn tokens by tempting the jaws of death. Additionally, if managing the fate of your immediate family is not challenging enough, you can choose to simultaneously manage the finances of your city, the size and health of the army, the conditions of your defenses, and choice of war and peace in the kingdom as well. The Challenges of an Age - Special for each social level.

  3. Whether you choose to manage your world globally or just the fate of your immediate family, successfully raise descendants before the trials of ancient life or old age end the current generation in order to continue to the next Grand Step! Failed branches. Moving forward to the right place brings you into contact with beads which are collected and traded for one of three kinds of sudden windfall of success for your dynastic history.

  4. Three, I would have liked to name the children. Pawns too close for themselves will refuse to move backwards and not make tokens. Children will make tokens to make up for this, the higher their grade the likelier they succeed and they give the same token type they have the highest grade in most often. Without talent tokens you cannot move forward.

  5. I played this game after installing it, from 1o pm to 83o am without noticing the time go past. System Requirements. At the end of each age there is a Challenge, which will determine if your family survives into the next age. The objective is to create a family history that continues through the ages, building knowledge, making life choices. This game works as a standalone game.

  6. Heirs must be educated to make tokens well when their time comes. No, I also didn't like the jump from one age to the next which leaves out a hundred or so generations and starts up again with a game chosen, unknown descendant. After you press play, you are given your first two characters, a prehistoric couple in love.

  7. There is only one action per character in each turn and sometimes limited tokens. Imperial Senate. They also cost more to educate, for which you must feed them one token per grade point desired in any given field, one only per turn, per child you want educated. Much of the game is spent moving along the 'wheel', effectively a linear track, but every so often you get a story-based choice. Experience an abstract telling of the lives of our earliest recorded ancestors.

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