The Wizards Pen

Only you can find the missing Wizard in The Wizard`s Pen, a spellbinding Hidden Object game. The clues to the Wizard`s whereabouts are in his workbook, but all the pages are blank. Use a magic pen to uncover and guess the image on each page. Every image you uncover brings you closer to finding the Wizard Play mystical mini-games, unlock special challenges, score bonus points and earn potent potions. It's a unique new twist on the Hidden Object genre that you`ve gotta try!

After each completed book, you search around the wizard's tower through cluttered rooms that appear as standard hidden object puzzles. It is a sure purchase. As you advance, you will unlock magic spell potions that are used as different types of hints to help you through the books, like the power of perception which will let you see much larger blocks of the pages, or a crystal ball spell that will reveal a jumbled vision of the next few images you have to guess. It's a shame this one didn't grab me because it is an original concept. Misspellings and synonyms for the objects work too, which is pretty impressive and keeps the game moving quickly, as you don't get stuck having to be too exact. Tap the page, and a portion of the image for instance, a part of the number pad is revealed. The fewer clicks you use to guess the more stars you get, advancing you faster through the game. Collect enough stars and you will unlock the wizard's special sketchbooks. Especially if you don't know the names for the items that you can't see to begin with! Your main task is to go through the Wizard's books, filled with blank pages and, with as few strokes of the magic pen as possible, guess the image that starts to materialize. Regret buying it, am only relieved that it cost me 5. Misspellings and synonyms for the objects work too, which is pretty impressive and keeps the game moving quickly, as you don't get stuck having to be too exact. One challenge erases the previous guess, so you have to remember what you saw. Some of the clues have clever multiple meanings as well.

You might need a hint or two in these sections. It can be a bit repetitive, and in particular it would have been good to have more locations for finding objects. This game may feel too easy for some, but the frustration factor is low, so most of you who like the normal hidden object games will get a kick out of The Wizard's Pen. For instance, if the object is sunglasses, and you write glasses, your answer will be accepted. The number of chances you get on each page of the book is indicated by the burning candle. The twist of finding the missing objects makes this game stand out from the endless sea of hidden object games. As you advance, you will unlock magic spell potions that are used as different types of hints to help you through the books, like the power of perception which will let you see much larger blocks of the pages, or a crystal ball spell that will reveal a jumbled vision of the next few images you have to guess. Your main task is to go through the Wizard's books, filled with blank pages and, with as few strokes of the magic pen as possible, guess the image that starts to materialize. Regret buying it, am only relieved that it cost me 5. This game may feel too easy for some, but the frustration factor is low, so most of you who like the normal hidden object games will get a kick out of The Wizard's Pen. Some of the clues have clever multiple meanings as well. It's a shame this one didn't grab me because it is an original concept. Mouse over each potion to read what it does.

Things can get a little tricky when you are trying to figure out what's missing in a location, because the word clues provided can be cryptic. For instance, if the object is sunglasses, and you write glasses, your answer will be accepted. Your real task is to find the bits of the objects that are missing and magically restore objects with the wizard's pen. The twist of finding the missing objects makes this game stand out from the endless sea of hidden object games. The number of chances you get on each page of the book is indicated by the burning candle. As you advance, you will unlock magic spell potions that are used as different types of hints to help you through the books, like the power of perception which will let you see much larger blocks of the pages, or a crystal ball spell that will reveal a jumbled vision of the next few images you have to guess. First you must use his pen to remove pieces to guess the object and you only have so many guesses. It can be a bit repetitive, and in particular it would have been good to have more locations for finding objects. The fewer clicks you use to guess the more stars you get, advancing you faster through the game. Your main task is to go through the Wizard's books, filled with blank pages and, with as few strokes of the magic pen as possible, guess the image that starts to materialize. New potions become available as you go along. Each potion is only for a single use, but you can select the same potion again for a later book if you find it useful. The game is based upon identifying objects.


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It is a sure purchase. Misspellings and synonyms for the objects work too, which is pretty impressive and keeps the game moving quickly, The Wizards Pen you don't get stuck having Eleven Islands be too exact. This game may feel too easy for some, but the frustration factor is low, so most of you who like the normal hidden object games will get a kick out of The Wizard's Pen. One challenge erases the previous guess, so you have to remember what you saw. You might need a hint or two in these sections. The twist of finding the missing objects makes this game stand out from the endless sea of hidden object games. The Wizard is missing and, with the help of his magical pen, you must conjure up all that is hidden to find him! The Wizards Pen mini challenges do a good job of breaking up the repetitiveness of the sketchbook puzzles. After each completed book, you search around the wizard's tower through cluttered rooms that appear as standard hidden object puzzles. The game has a high tolerance for how you enter your guesses in the book puzzles. The mini challenges do a good job of breaking up the repetitiveness of the sketchbook puzzles. Your main task is to go through the Wizard's books, filled with blank pages and, with as few strokes of the magic pen as possible, guess the image that starts to materialize. You get to select up to three potions for each book. There are a handful of variations of visual puzzles to keep things interesting, so you won't always just click to reveal portions of the image. All that said, a nice game especially for two or more.

Each potion is only for a single use, but you can select the same potion again for a later book if you find it useful. New potions become available as you go along. There are just too many objects to find that they will be unfamiliar with for instance, a phonograph or a pitchfork. For instance, if the object is sunglasses, and you write glasses, your answer will be accepted. Regret buying it, am only relieved that it cost me 5. As you advance, you will unlock magic spell potions that are used as different types of hints to help you through the books, like the power of perception which will let you see much larger blocks of the pages, or a crystal ball spell that will reveal a jumbled vision of the next few images you have to guess. The graphics, art and sound were all quite good. I love guessing the objects. Especially if you don't know the names for the items that you can't see to begin with! It can be a bit repetitive, and in particular it would have been good to have more locations for finding objects. You get to select up to three potions for each book. There are a handful of variations of visual puzzles to keep things interesting, so you won't always just click to reveal portions of the image. You must make the correct guess before the candle is snuffed out! After each completed book, you search around the wizard's tower through cluttered rooms that appear as standard hidden object puzzles. Very slow moving, uninteresting visuals.

There are several special challenge puzzles like scrambled mosaics that become more organized, zoom-outs, abstracts and untwisting of the pictures to bring the objects into focus. Your main task is to go through the Wizard's books, filled with blank pages and, Wizarsd as few strokes of the magic pen as possible, guess the image that starts to materialize. This game may feel too easy for some, but the frustration factor is low, so most of you who like the normal hidden object games will get a kick out of The Wizard's Pen. The graphics, art and sound were all quite good. Regret buying it, am only relieved that it cost me 5. One challenge erases the previous guess, so you have to Risen Dragons what you saw. One challenge erases the previous guess, so you have to remember what you saw. Your real task is to find the bits of the objects that are missing and magically restore objects with the wizard's pen. Misspellings and synonyms for the objects work too, which is pretty impressive and keeps the game Wuzards quickly, as you don't get stuck having to be too exact. New potions The Wizards Pen available as you go along.


Video

{Walkthrough} Wizard's Pen - Book 3 Images & Trinkets

7 thoughts on “The Wizards Pen

  1. It is a 5 plus game. As you advance, you will unlock magic spell potions that are used as different types of hints to help you through the books, like the power of perception which will let you see much larger blocks of the pages, or a crystal ball spell that will reveal a jumbled vision of the next few images you have to guess. The fewer clicks you use to guess the more stars you get, advancing you faster through the game. Analysis: You can always count on Pop Cap to have strong production quality and enjoyable gameplay. Your main task is to go through the Wizard's books, filled with blank pages and, with as few strokes of the magic pen as possible, guess the image that starts to materialize.

  2. The twist of finding the missing objects makes this game stand out from the endless sea of hidden object games. Mouse over each potion to read what it does. All that said, a nice game especially for two or more. The game has a high tolerance for how you enter your guesses in the book puzzles.

  3. Collect enough stars and you will unlock the wizard's special sketchbooks. Your main task is to go through the Wizard's books, filled with blank pages and, with as few strokes of the magic pen as possible, guess the image that starts to materialize. There are just too many objects to find that they will be unfamiliar with for instance, a phonograph or a pitchfork. Things can get a little tricky when you are trying to figure out what's missing in a location, because the word clues provided can be cryptic. The mini challenges do a good job of breaking up the repetitiveness of the sketchbook puzzles.

  4. You might need a hint or two in these sections. The twist of finding the missing objects makes this game stand out from the endless sea of hidden object games. The number of chances you get on each page of the book is indicated by the burning candle.

  5. For instance, if the object is sunglasses, and you write glasses, your answer will be accepted. Your real task is to find the bits of the objects that are missing and magically restore objects with the wizard's pen. Especially if you don't know the names for the items that you can't see to begin with!

  6. Collect enough stars and you will unlock the wizard's special sketchbooks. The mini challenges do a good job of breaking up the repetitiveness of the sketchbook puzzles. The number of chances you get on each page of the book is indicated by the burning candle.

  7. As you advance, you will unlock magic spell potions that are used as different types of hints to help you through the books, like the power of perception which will let you see much larger blocks of the pages, or a crystal ball spell that will reveal a jumbled vision of the next few images you have to guess. Some of the objects aren't well illustrated enough and may be a little confusing too. The number of chances you get on each page of the book is indicated by the burning candle. It is so different from any other game I have played and I loved it. Regret buying it, am only relieved that it cost me 5.

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