Explore the evil Dr. Blackmore’s latest experiment in a Haunted Halls: Fears from Childhood, a terrifying Hidden Object Puzzle Adventure game! After dragging Tim through a mysterious portal, Dr. Blackmore reveals his newest atrocity: a world that makes the fears of children a reality. Help the hapless victims confront their fears and return home. Track Dr. Blackmore to his lair and save the day in Haunted Halls: Fears from Childhood! This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes:
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Select a tile and right-click to Dracula Origin it. Go back into the house and go out the window on the left. Insulating tape is added to your inventory. Exit from under the bed. Click on the cash register. Click on the small statue. Put the pot of water on the coals, waiting a few seconds then take the boiling water. Use the sponge to fix the equation. The creators of this site Hxunted no responsibility for consequences of using provided information on this site. Click on the William Tell display. Take the right path. Remove the lance with the scissors to get the metal segment. Click on the jousting display.
Put the balloon on the bicycle pump. Don't know exactly why, but there it is. Click on the bag to attract the bird. You may have to click several times. Go south two scenes. Click on the stairs on the right. Put the propeller on the plane to get the fixed plane. Go through the middle door. Solution: When you are finished, click on the nose. Nice mix of HOS with puzzles. Click on the pipe. Good bonus too. Click on the broken floor to start a hidden object hunt. The overall storyline has several adventures, and each one is a complete story by itself. Go south twice, then go through the right archway and go into the room on the right.
Click on the bag to attract the bird. Nice mix of HOS with puzzles. Go through the left archway. Solution: When finished, take the lamp. Wait for the paper boat to come around. Pull the Mad Mouse cord to get the lit lamp. Solution: When you are finished, click Edittion the nose.
Take the axe. Add the bolt. Click on the William Tell display. Click on the closed book to get the pelican and french horn. Click on the wall of shields. A bomb is added to your inventory. Click on the statue on the right to take the spear. Enter the mausoleum. Click on the snow cave to start a hidden object hunt. Put the stone on the step. Click anywhere outside the window to close it. Take the crown. To solve section B, press marbles 14, 16, 11, 9, 5, 1, 8, 3. Use the board to reach the floating area with the golden octopus. Click on the knee to reveal the gem.
Click on the baseball to block a hole. Once the plants bloom, click on the gate they were blocking. Click on the cash register. Click on the mirror shards. Move the leaves with the fan, then use the spear to take the shield. Click on the accordion to play music, then click again to stop it and take the music. Click on the keys to shake the gate and make them fall. Insulating tape is added to your inventory. Click on the cash register. Click on the broken statue. A shovel is added to your inventory. Each has their own type of nightmare. Light up all the marbles.