Called into a small city from the capitol, you have been put in charge of solving a string of mysterious murders! Around the same time as the murders, a wolf has been appearing around town and spooking the townsfolk. With rumors of a werewolf swirling, it's up to you to get to the bottom of the mystery and set the record straight in Shadow Wolf Mysteries: Curse of the Full Moon!
Talk to Gerard. Click on the cart to start a hidden object scene. Use the file on the bars, then attach the pillowcase rope to the bottom left bar. Click on the box above the ladder 3 and put the broken sword where the lever should be. Open the left door to view all items J. Zoom into the lower left side; take the NET F. Zoom into the desk M. Click the table on the right. When you are finished, a door knob is added to your inventory. However, the others have either screenshot or video solutions for you. Click the window left. When you are finished, an oil can is added to your inventory. Use the metal claw on the picture and take the necklace. The end!
VideoShadow Wolf Mysteries Curse of the Full Moon - Part 1
Celibataire usa Shadow Wolf Mysteries: Curse of the Full Moon
Click on the left stable door, then click again to look inside. When Louise leaves, take the magnet in the bottom of the cage. Leave the lab. Throw the ROCK at the crow and it will drop the screw on the ground. Enter the trailer on the left. Date published: Rated 5 out of 5 by grunny50 from Wonderfully Scary Game! Then count the marbles between each colour one marble between the red and green, Ricky Raccoon 2: Adventures in Egypt marbles between red and blue and position them as such on the circular track. Click on the pipe against the house. Mini-puzzle: This is a match 2 game but with a twist. Zoom into the shelves on the left 4. Wander around and try and find items, hidden object areas, etc. Click on the door on the right to start a hidden object hunt. Open the box on the right; take all available items I.
Click on the bulls eye, then click to examine. Click down 2 times. Click on the mirror. Use the circular track to move and properly position the marbles. Return to the inside of the Castle. Give the clothes bag to Madlen. Put the ladder against the back wall 1. Leave the room. One of the first games I ever played. Click the fan 1 and plank 2 to expose all the objects. Click the table on the right. Go back down the well. To the right of the body, click on the blue glass, then take it. Open the top of the crate to look inside. Wedge the spike into the lock and use the mallet to break it open.
Climb the ladder and enter the window. Put the iron weight on the hook 1then click it three times to make it swing and break the wall. Click on the body. Zoom into the right door; unlock it with the CARD Mysterries:. Click on the Mad Mouse Glass Icon, when it appears, to take a closer look at a section or to read information regarding the game. Once completed, take the ornate disk. Click the area below the signposts.
I sometimes found it difficult to locate an object or a hole in the ground because the scenes were too dark. Pour the oil on the floor and push the table out of the way. Click on the door at the right. Click on the suit of armour to start a hidden object hunt. Click the lit area on the right and take the puzzle piece. Click on two tumblers on the left to swap their positions. The WHIP will be added to inventory. Remove the lid; take the SALT 2. Click the rag to expose all items. Use the spade click twice and then take the chest. I loved playing this game, not knowing if there was a real werewolf "dogging" me, or just a mad villain intent on throwing me off his trail. Note: You cannot take the map. Examine the cupboard on the right; put the KEY in the lock and turn it to trigger a search scene I. Each time one of the dials is set correctly, the dial will expand briefly.
Mini-puzzle: Drag the arrow top left corner to the circle far right. You can right-click to make the dial go in the other direction! Click on the crate 1 and click the bag of sand twice 2 to expose all the objects. Click on the log and take the metal claw. Click on the central table. Return to the Bedroom. Solution: Take the clamp part. You are called to a town cursed by a werewolf, supposedly. Place the handle and glue. Mini-puzzle: Rotate the smaller discs so each covers a shape on the larger disc. Put the screw in the broken lock, then click to open it to start a hidden object hunt. Take the circle with shapes. Move the books. Complete one side first, then work to recreate the other. Once inside the house, go into the room on the right.