Moonsouls: The Lost Sanctum Collectors Edition

Mad Head Games presents the latest out of this world installment of the Moonsouls series! A light is falling from the sky and heading straight for your planet! Your search for answers leads you to a forgotten underwater city. But your investigation quickly takes a deadly turn as you uncover traces of your long-missing father and a destructive world that could destroy your own! Can you stop a buried evil before it’s too late? Find out in this exhilarating Hidden-Object Puzzle adventure!

Good unique puzzles, fun HOPs, new, interesting story -- all in all a wonderful game. Because of the ease of spotting collectibles and morphs, I would probably recommend holding off for the SE version if you prefer collectibles to be more challenging. Bonus chapter continues on with the story. They were located in interesting locations and most were very sci-fi or bright and colorful. It was great to find morphing objects in the game and bonus again. Thank you for designing an enjoyable experience. In a departure from the norm for this developer, you will find morphing objects located throughout the game and not only in the HOP scenes. Date published: Rated 5 out of 5 by shripch from Yes! The storyline was easy to follow and the puzzles were medium. I loved the artwork on the maps throughout the game and the bonus chapter was very fitting following the main story - a very enjoyable play overall. The hidden object games are mainly straightforward, silhouette, finding pairs and finding parts and colours of items. There is plenty to do in each beautiful scene with just enough challenge to keep me interested. Colours are soft and muted and the music is orchestral. Yes, I know that many of you are tired of collecting the same Mad Head logo but I found many of them quite difficult to spot.


Jeunes Moonsouls: The Lost Sanctum Collectors Edition

I did, however, enjoy the HOP's in Moonsouls! Thank you Mad Head for creating such a Dolphin Dice Slots game because for the first time in ages, I actually played the entire game while only stopping to Editoin my limbs once in a while. The graphics are fabulous and everywhere is so well defined. No glowing eyed spooksskeletons in the crypts and " did I find the collectables for this scene". As always, I recommend that you try the demo to see if you will enjoy Moonsouls Echoes of the Past as much as I did. You will see at the bottom left hand side of the screen whether you have found the morph and swirl. The story is neatly told in few words and you know exactly what is happening and why you are a necessary Sancttum. This game simply blew me away and I loved it! The styles vary but each HOP stands on its own as Rune Stones Quest 2 creative and Moonsoula: of details that I love. This ending was a BIG plus for me! Rated 5 out of 5 by An0therW0rld from Colour, colour, colour The Editiom had large objects so your eye weren't strained. Everything about Moonsouls is exactly what I want in a game with gameplay and a storyline that held my attention, excellent HOPS and fun puzzles to solve. The graphics were amazing, with bright clear colors, and a varied palette. As to the collectables - some were Colectors well hidden but were findable thanks to the Guide : The colors, graphics, ratio of Hog scenes to minis good.

I didn't have to turn any sounds down. Happy Gaming! The story line was good, and the game flowed naturally. Isaac soon discovers that Sanctum is just the tip of the intergalactic iceberg and his journey may just answer questions he never knew had answers. In this CE version, those famous Mad Head Spirals have made another appearance, and they also offer Morphing Objects, 31 scene morphs, and 16 hop morphs. Fun, classic puzzles presented in original ways, and good if a bit easy HOPs. Please keep the good ones coming! Two thumbs most definitely up! Some of the collectibles were definitely difficult to spot while others more or less jumped out at me. If you like being able to complete all the challenges in a game, this one will work. I am no techie, and I was able to do what the game asked me to do. Because of the ease of spotting collectibles and morphs, I would probably recommend holding off for the SE version if you prefer collectibles to be more challenging.

For me Echoes of Aetheria was a wonderful turn of events to have the puzzles take back seat to the HOPS in the game. My only complaint is that the AI in any competitive puzzles such as the colored-stone-link-up game made things far too easy by being almost unreasonably bad, which made one or two of puzzles disappointingly shorter than they could have been. Thank you for designing an enjoyable experience. At no point in time did I become weary or bored playing this game, which is more than I can say for nearly all of the recent HOPA releases where I'm doing the same thing over and over, chapter after chapter, wondering if it will ever end. You can try to get stars for replaying the hops. I didn't have to turn any sounds down. Oh my, what a perfect game. I didn't get bored.


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Moonsouls 2: The Lost Sanctum Collector's Edition

I think you should consider the CE release of the game particularly if you love finding collectibles and morphing objects. There are 3 or 4 scenes where you have to find and replace items to progress the story but these are not listed as mini-games or HOP's according to the CE Strategy Guide. Colours are soft and muted and the music is orchestral. After you collect all the symbols click on the collection in the extras and it turns into a treasure hunt. As to the collectables - some were very well hidden but were findable thanks to the Guide : The colors, graphics, ratio of Hog scenes to minis good. Two of them I have never experienced before. This ending was a BIG plus for me! I was hooked from the opening scene, and loved the different worlds aspect of this game. The ending was well produced and NOT another one of those games with an abrupt ending that left me disappointed or scratching my head. Two thumbs most definitely up! The story itself was also unique and interesting, and the hand-translator was a fun touch. Sounds, graphics, story, voices, and on and on.

Exquisite Graphics! You can try to get stars for replaying the hops. This is a fun game. If you are wanting a game that will tax you and require concentration, this is not the game. Well done, Mad Head Games. The bonus game was just as well done and also had closure. If you are on the fence because it is sci-fi, no worries. It also allows you to read, books, signs, and instructions once you arrive on their planet. Liked the mechanical bird. A device is attached to your hand by the alien, that allows you to understand and communicate in their native language. Good unique puzzles, fun HOPs, new, interesting story -- all in all a wonderful game. I intend to replay this in hard mode, something else I never do, just to see how challenging it can be. I am a Sci Fi fan so was sold on the storyline which did not disappoint. I played in Custom, as I always do, and found the challenge level to be just right. You also use a Moonsouls Glove 5 times, but it doesn't involve a mini-game either.

9 thoughts on “Moonsouls: The Lost Sanctum Collectors Edition

  1. It seems war is inevitable for everyone everywhere, a war that divides, but not always conquers. I loved the artwork on the maps throughout the game and the bonus chapter was very fitting following the main story - a very enjoyable play overall. The artwork was immersive and very "cool".

  2. Two of them I have never experienced before. There are 3 or 4 scenes where you have to find and replace items to progress the story but these are not listed as mini-games or HOP's according to the CE Strategy Guide. The moon is involved, but you visit many diverse locations. I am a Sci Fi fan so was sold on the storyline which did not disappoint. Exquisite Graphics!

  3. In fact, I spent time just looking around each scene I came to. Story had a nice twist. The storyline was easy to follow and the puzzles were medium.

  4. Date published: Rated 5 out of 5 by difficult1 from Long overdue fabulous HO game It may be a shortish game, but well worth the time and money. I got a little lost with the thread of the plot, but it didn't really matter. Exquisite Graphics!

  5. My only complaint is that the AI in any competitive puzzles such as the colored-stone-link-up game made things far too easy by being almost unreasonably bad, which made one or two of puzzles disappointingly shorter than they could have been. I loved all the different gadgets to use and the mechanics of the game itself. BFG was the first company to offer so many wonderful HO games while other companies focused more on puzzles with only an occasional HOPA, which is why I have been a member here since The swirls are very easy to see. I loved the artwork on the maps throughout the game and the bonus chapter was very fitting following the main story - a very enjoyable play overall.

  6. Story had a nice twist. There were two puzzles that I had to go to the SG for, because my brain just doesn't work that way; that can't be considered the devs fault. Thank you for designing an enjoyable experience.

  7. Right now, this game stands alone in that aspect, IMO. You never get bogged down in technical how-tos. Liked the sights and sounds.

  8. The diving machines have cool attachments that you use. Of course I purchased the game immediately with no second thought or need to even try the demo. Date published: Rated 5 out of 5 by fenamba12 from Fun Game Just too short for a demo, as soon as we make the first move towards the portal it's over.

  9. It plays well, it makes sense, it's engrossing. You can try to get stars for replaying the hops. A game doesn't have to be lengthy to be enjoyable, quite the opposite if a game is hours long but all I'm doing is ditching a tool in one scene only to discover I need to find the same tool again to complete the same kind of task, what's the fun in that? It just saves me from having to click on it in case there is any doubt. There is a Gadget involved, however, in my opinion, it works, and is something I could envision using in a futuristic world.

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