The famed writer Nathaniel Hawthorne has died during a freak snow storm, and his ghost has come to you, asking for help. Travel back and forth in time from the scene of the author’s demise to the 17th century, where a town is going mad with rumors of witchcraft and a woman is facing the gallows. Use our helpful Strategy Guide to unravel the secrets of Salem’s accused witches and solve the death of Hawthorne in Midnight Mysteries: Salem Witch Trials, a fun Hidden Object game.
Syrienne Midnight Mysteries: The Salem Witch Trials Strategy Guide
Click downwards until you reach the Cemetery; zoom into the Puritan Statue. Zoom into the door. Use it to get the key from the grate. Find the 12 related pairs. Go inside the Inn. Click the fire pit. Go back outside. Zoom into the gates. Click on the rock on the wall. Place the skeleton in the grave. Go into the grave. Zoom into the 2 graves marked in white. Click on the various ghosts. Heroes of Hellas 2: Olympia towards the scarecrow. Use the lantern below the raven to reveal a silhouette of an item on the find list.
Go down the opening. Place the silver items on the plaque. Click on the ghost. Pick up the SHIP in the scene. Click on the chests. Zoom into the safe for a closer look. You get a bag of coins. Leave the house and return to the courthouse. Go towards the house on the left. Go right once inside the Foyer. Take the red salamander and earthworms. Exhaust all conversations with the ghost of Franklin Pierce that appears in the center of the scene. Take the rag doll, then talk to the ghost. Go forward.
To solve the Dark Asylum: Mystery Adventure click on the dial in this order:Turn Clockwise until you hear a click. Go up the passage. Talk Deadly Sin the ghost and go through the dialogue options so he can open the door to the courthouse. You will start with one Raven at the beginning of the game and you can earn extra hints by clicking on the Ravens you find in the scenes. Talk to her.
Go inside for a hidden object hunt. Once all the ingredients are in the circles you have to place them into the cauldron by looking at the silhouette that appears in the center of the cauldron. Talk to it and get the Atlantic Monthly. Click on the glowing thunderbird on the tree, then enter the cave. Slide the blue books out of the way. As you approach the gate you will see 2 ghosts. Talk to the ghost and go through the dialogue options so he can open the door to the courthouse. Turn the clock hands to as shown in the screenshot to form a key. Go into the courtroom. Combine the broomstick and frying pan to make an oar. Trace a continuous line from one tile colour to the other i. Place the bottled ship in its holder. The solutions are random so you must use the codes from your game to solve the puzzle. Click on the ghost in the far right cell.
Combine the gavel handle and gavel head. Leave the cottage. In your inventory, combine the notes. Put the landscape painting on the wall. To solve the puzzle click on the dial in this order:Turn Clockwise until you hear a click. You get a silver coin. Take the silver leaf and domino. Click the fire pit. Walk towards the ghost. Pick up the CORN marked in white. Go forward twice and go right to the Customs House. Go inside the cave.The solutions are random so you must use the codes from your game to solve the puzzle. An area of interest will be symbolized by an Eye Icon in the scene. Take the domino pieces. Leave the cottage. Leave the area and go towards the back of the attic. Click on the bag on the chair to make the ghost appear; talk to him. Enter the Dungeon. Take the bottle. Click downwards until you reach the Cemetery; zoom into the Puritan Statue. Zoom into the left cell. Drag an inventory item of your choice to the raven and it will show you where that item should be placed. Go to the Foyer and go up the steps. Master Storyteller — Complete Story Mode. You get a bag of coins. Follow the ghost inside.